KRAFTON’s vision is to stay a household name in video game development by keeping true to its core value “craftsmanship.” The name “KRAFTON” is derived from our slogan “Keep the craftmanship on,” which represents our determination to create premier gameplay experiences. PLAYERUNKNOWN’S BATTLEGROUNDS is a last-man-standing shooter being developed with community feedback. Players must fight to locate weapons and supplies in a massive 8x8 km island to be the lone survivor. Garageband voice effects. This is Battle Royale. Five night at freddy 1.
PUBG Corporation | |
---|---|
Chang Byung-gyu (Bluehole) | |
Headquarters: | Seoul, Seocho-gu, South Korea |
PUBG (PC), PUBG (Xbox One), PUBG (PS4), PUBG (Mobile), PUBG eSports | |
Number of employees: | 501 - 1,000 |
http://www.pubg.com/ / https://careers.pubg.com/ |
PUBG Corporation or 'PUBG Corp' for short is a Bluehole subsidiary company [1], famous for PLAYERUNKNOWN'S BATTLEGROUNDS (PUBG). Before the split, PUBG was formally developed and published by Bluehole.
PUBG Corp Studios[edit | edit source]
- West
- Seoul, South Korea (HQ)
- Tokyo, Japan
- Shanghai, China
- East
- São Paulo, Brazil
- Madison, WI, USA
- Saratoga Springs, NY, USA
- Santa Monica, CA, USA
- San Ramon, CA, USA (Striking Distance)
- Europe
- Amsterdam, Netherlands (PUBG: Special Projects)
References[edit | edit source]
- ↑http://www.pcgamer.com/playerunknowns-battlegrounds-gets-its-own-company-pubg-corp/
Retrieved from 'https://pubg.gamepedia.com/PUBG_Corporation?oldid=48899'
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PUBG Corporation has fully merged into KRAFTON under its independent studio system, the company announced today. Now, PUBG’s development will leave Bluehole to be an independent studio named PUBG Studio within KRAFTON.
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Players won’t notice any difference in the game following this integration. The studio will continue to develop and provide support to the game. PUBG Studio will be able to focus on the battle royale game and plans for the PUBG IP in various fields, including its esports and entertainment business.
The company’s independent studio system “seeks to empower its development teams with the autonomy to build their own unique identities and pursue their own creative visions,” KRAFTON said. Aside from PUBG Studio, the system features three more studios: Striking Distance Studios, Bluehole Studio, and RisingWings.
Striking Distance Studios is a AAA development studio led by Glen Schofield and is currently crafting an original narrative experience in the PUBG universe. Bluehole is focused on the creation of MMORPGs, while RisingWings will work on developing “casual and midcore” mobile games.
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